Episode 9: Game Design

adam Rehberg

Gamers With Wives

Adam breaks out a game he designed, Brewin’ USA.

Chris gets classy with the new Team Fortress look-a-like “Dirty Bomb” and is on the fence about the FTL and Mad Max inspired game “Convoy”.

Game Design is about creating an experience and manufacturing fun. Being successful with Game Design is about finding an audience that enjoys that experience. However, Game Design is not a series of tubes. From two aspiring game designers that tend to get pretty tangential on Podcast topics, we touch on the surface of game design from a consumer, designer, business, and marketing standpoint.

Musical credit to OMFG – Hello by alexsavageomfg under CC BY 3.0

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